01 · Rhythm & cadence
Every stride matters
Control your skis and poles directly. Build a natural cadence, hold your balance, and turn effort into speed.
a cross-country skiing game
A PS1-aesthetic “foddylike” about rhythm, cadence, and nature.
Explore the trail ↓
Welcome to the snow
"What in the world is a 'foddylike'?" - Every game by Bennett Foddy gives granular control over the limbs over your character. This skill expression is the gameplay, and I took that ethos when designing Nordic. The problem with cross-country skiing versus alpine skiing when it comes to a video game translation is it's just isn't as exciting. There's no tricks, not that much high speed, so how do we counter that? I made a game that leverages the mechanical, repeatable nature of cross-country skiing and made it into something that rewards rhythm and cadence.
Nordic is also about getting lost in nature, and doing so with your friends! The game has drop-in drop-out online support and we have two game modes for the web browser version. You can hop into Nordic Valley which is a mini open-world to hang-out, have short races or play some mini-games. There is also race mode which is a queued-endless race where you can compete seriously with other players or bots to get the best lap times.
Out on the trail
01 · Rhythm & cadence
Control your skis and poles directly. Build a natural cadence, hold your balance, and turn effort into speed.
02 · Online or solo
Find calm alone or share the trail with friends. Meet other skiers, race head-to-head, and explore together.
03 · A living winter
Cross frozen landscapes through changing light and weather through Endless mode.